extends Control

var _cue:Cue

func _ready() -> void:
	var cue = load("res://塔防/技能系统/减速攻击/GC_冰.gd").new()
	self.add_child(cue)
	cue.position = Vector2(200,300)
	_cue = load("res://塔防/技能系统/毒攻击/GC_毒.gd").new()
	self.add_child(_cue)
	_cue.on_end_effect($Timer.timeout)
	_cue.position = Vector2(500,300)
	pass
	$Timer.timeout.connect(on_time_timeot)

func on_time_timeot() -> void:
	_cue.process_cue()
	pass
